Factsheet

Developer:
Studio Bean
Based in Austin, TX

Founding date:
September 1, 2009

Website:
http://www.onemrbean.com

Press / Business contact:
onemrbean@gmail.com

Social:
twitter.com/onemrbean

Releases:
Soundodger
Basketbelle
Overpass

Phone:
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Description

Studio Bean is an independent videogame company run by developer Michael Molinari. Its games have common themes of love, exercise experimentation in interactivity and gameplay, and are highly visual and aural in presentation. They're usually strange as well.

History

Humble Beginnings

Molinari has been creating games for over 15 years, releasing earlier titles as free Flash games online. Most of his earlier work consists of bite-sized experiments and other interesting designs for interaction.

Colors Get Brighter

Upon gaining a BFA in Computer Animation from the Ringling College of Art + Design, Molinari's work took a more sophisticated turn, starting with a series of experimental semi-autobiographies created for game design competitions. The focus of these games was on narrative, amplified by a rich composition of color, sound, and interesting interactivity. He has also teamed up with other developers (most often Chelsea Howe) for 48-hour gamejams, including the Global GameJam and MolyJam. Studio Bean continues to push forward the possibilities of interactive entertainment, focusing above all else on a player's experience from start to finish.

Projects


Videos

Overpass Trailer YouTube

BasketBelle Trailer YouTube


Images

download all screenshots & photos as .zip (4MB)
MichaelMolinari_AsNormalHuman.png
MichaelMolinari_bio.png
MichaelMolinari_ChelseaHowe.png
MichaelMolinari_closeUp.png
MichaelMolinari_far.png
MichaelMolinari_headShot.png

There are far more images available for Studio Bean, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (520KB)
logo

Awards & Recognition

  • "IndieCade Official Selection" - Overpass, 2017
  • "IndieCade Finalist" - Choice Chamber, 2014
  • "Technology Award - IndieCade" - Choice Chamber, 2014
  • "IndieCade Finalist" - Soundodger, 2013
  • "IndieCade Finalist" - BasketBelle, 2011
  • "The Creators Project Showcase: San Francisco" - BasketBelle, 2012
  • "1st Place, Casual Gameplay Design Competition" - ...But That Was [Yesterday], 2010
  • "3rd Place, Casual Gameplay Design Competition" - [Together], How My Grandfather Won The War, 2009, 2010

Selected Articles

  • "A rare sports based game that makes you reflect on life."
    - Ken Ellis, DIY Gamer
  • "That this little browser game moved me is hardly surprising..."
    - Quintin Smith, Rock, Paper Shotgun
  • "It's also Molinari's most sophisticated effort to date, a promising effort from a talented young designer."
    - J. P. Grant, Kill Screen
  • "Fans of pure aesthetics will delight in [Together]'s rich artwork and animation. It's a beautiful game."
    - Matt Duffy, Play This Thing
  • "...a lovingly crafted title that is an absolute must play for anyone who enjoys art or emotional stories..."
    - Dora Breckinridge, JayIsGames

@onemrbean
Follow Michael Molinari on Twitter https:.

@manojalpa
Follow Chelsea Howe on Twitter https:.


Team & Repeating Collaborator

Michael Molinari
Developer

Chelsea Howe
Design / Audio


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks