experimental game developer

               



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Dodge the music again.
Steam | official website | soundtrack (Steam / bandcamp) | Discord | editor tutorials



released 4/10/23


A rhythm adventure from a new perspective
Steam | official website | twitter



released 8/15/19


A collaborative roguelike platformer for streamers and viewers to play along together
Steam | Humble | Itch | official website | wiki



released 7/16/15


A game about moving through music
Steam | Humble | Itch | official website | community levels



released 10/11/13


An experimental game about saving your sister through the power of basketball
Steam | Itch | official website | making of | soundtrack



released: 7/4/12

BIT.TRIP BEAT (2011)
Juggle the beats and ride the vibe in a modern take on a classic game. Made while at Namco

App Store link

Blind (2013, unfinished)
A game about moving through space by listening to the environment

[not available]

...But That Was [Yesterday] (2010)
A game about making friends and never losing them

play | soundtrack

CityStream (2016)
A collaborative city-building tower-defense RPG only playable from the Twitch chat
(no longer active)

Twitch channel | manual

Colorfall (2010)
A color-matching game designed to make you look at the colors around you

more info (unavailable)

Commutication (2013)
A game about reading people on the subway without bias or judgement. Made during a game jam in SF

[not available]

crowscare (2012)
A single click game about dealing with a crow that lands on your head. Made during the first MolyJam

play

Elements (2009, unfinished)
A battle against the five elements as they are consumed by darkness

[not available]

The End of Us (2011)
A story of two comets that fall in love, grow old together, and destroy the world (spoilers). Made during Global Game Jam 2011

play

flippy bord (2014)
My first finished Unity game. I used cardboard as an homage to my early Flash games, but this time in 3D. Made during FlappyJam

play

House of Glass (2010)
An exploration puzzle through a mysterious house. Made while at Namco

App Store link

How My Grandfather Won The War (2009)
A stream of consciousness journey to make the world good again

play | soundtrack

MANvsVERIFIED (2016)
A chronicle of the journey to become verified by Twitter, as told through the struggles of MAN

Download on Itch | Giant Bomb page

Network (2009)
A game about connecting with people to reach new heights. Made in a 24hr gamejam at SIGGRAPH

[not available]

Passing Fancy (2014)
A cooperative game about working together despite a constant bumping of heads. Made during a game jam in SF

play

Ribbons (2015)
A game about decorating trees. Started during TIGJam 2013

play

Rocket Fox (2012)
Ride fireworks to make your mark on the world. Made while at Namco

App Store link

Run Love Run (2012)
A 2-player co-op game where both players must move in sync with each other in order to progress further. Made during the first MolyJam

play

Scaling the Sky (2014)
Climb and swim through the sky. The main feel of the game came from my lack of wanting to make proper collision code. Thus, clouds. Made during a game jam in SF

play

SoundodgerLIVE (2013)
A special Kinect edition of Soundodger designed to be projected on the floor. Players stand inside the game arena and physically dodge bullets by moving around.

play

Squares 3 (2009, unfinished)
A game about moving through music. This would eventually become Soundodger years later.

[not available]

SSBM Mini (2006, unfinished)
A 2D simplified clone of Super Smash Bros. Melee

[not available]

SUGARRUSH (2015, 2016)
A Halloween Kinect game/toy for 2, for kids to play when they stop by for candy.

[not available]

Tipoli (2009)
A single button platformer that sees two lovers spinning towards love

more info (unavailable)

To What End (2012)
A game about working with your family to get to heights you couldn't have reached alone. Made during Global Game Jam 2012

play

[Together] (2010)
A game about exploring the world together, from the depths of the oceans to the far reaches of the universe

play | soundtrack

Volcano (2009, unfinished)
An dodge-em-up featuring a bat in an active volcano

[not available]

0hr Game Jam (2014)
A Twitch-controlled game about not letting sharp things touch you. Made during the 0hr Game Jam

[not available]

0hr Game Jam (2015)
A game about pleasing a unicorn. Made during the 0hr Game Jam

[not available]

6v9 (2016)
A color war played from the Twitch chat. Made personally for RockLeeSmile, so it can only be played on his Twitch channel.

RockLeeSmile's Twitch channel